Posted in fuck you LL, mesh, rant

This is what I get for getting a computer that lasts.

I go to log in tonight so I can take pictures of my cool scale model I built and me being all Elfzilla on it, but no! SL has other plans! Mandatory required gotta do it or you can’t play upgrade!

So having been burnt already by Firestorm (see what I did there?) I went to check the system requirements. And oh will you look at that, I have to have OS X 10.6 or higher. I have a model 2009 MacBook that runs 10.5.8. Well fuck me sideways.

So, no scale model picture fun for you tonight.

My 10.6.1 upgrade disk is on its way and is expected to arrive on the 22nd.

Meanwhile I guess I’ll log on Imprudence to pay my rent as needed. Can’t wait to see what mesh doesn’t look like.

God dammit, SL. It’s like you want me to fail.

Posted in blues, building, business in SL, entertainment, fuck you LL, humor, I wrote this, music, rant, Shopping!, song

Work Around

Work Around

(by RayCharles Linden)*
(Original tune: “Mess Around”, Ray Charles)

Blues Brothers Night at Hotlanta Blues, Feb. 2009

Aw you can talk about the new Marketplace
Where the descriptions don’t match the face
ahh, Work Around
We doin’ the Work Around
Do the Work Around
Ev’rybody do the Work Around

Nobody was rezzed, you can bet your soul
Waitin’ for the restarts to start to roll
We Work Around
We doin’ the Work Around
Do the work Around
Ev’rybody do the Work Around

Now the office hours are from noon to one
Nobody ever gonna get stuff done
So we Work Around
We’re doin’ the Work Around
We’re doin’ the Work Around
Ev’rybody do the Work Around

Now see that girl with the extra bling
She’ll make a laggy mess of everything
So we’ll Work Around
We doin’ the Work Around
Do the Work Around
Ev’rybody do the Work Around

*(not really. It’s by me, Mistletoe.)

So, yeah, still not having a lot of luck getting shit working at the Marketplace. So, I’m working on finding a way around it. Wish me luck.

The plan is: all the erroneous listings that are in the Magic Box, I’ll relist with DD, and vise versa. We’ll see.

Posted in business in SL, fuck you LL, money, rant

What LL Has Taught Me About Business

My shop, Clover’s Kitchen, has existed in SL about 3 years and change (minus a break between December 2009 and March 2010). Between its start in 2008 and now, I’ve gotten better at building and scripting, technology’s gotten better, sculpted prims have become amazing, and people’s needs have grown and changed. And so it only makes sense that I fix old products that aren’t as good (like my 20 prim Easter basket from 2 years ago, holy cow), make changes, and keep working.

I’ve learned from LL’s example of what not to do, not to worry about the shiny things that I want to add to my store (like camping for items or other promotional gadgets) before first focusing on the quality of the product itself.

I’m not the happiest of campers with LL right now, in particular regarding the Marketplace. At the time of this posting, a solid 1/6th of my Marketplace listings are unavailable, due to a glitch that’s causing links to other people’s listings (but still with my product images) to appear in my shop, instead of the actual listing to my product that’s supposed to be there.

One. Sixth.

While the Lab is working on getting Direct Delivery to actually function correctly (which in my opinion should be a high priority, before they so much as think of setting a deadline for us to switch over to it), they’re enhancing the reality of my Second Life experience by causing me to work harder than usual just to scramble together enough money to make ends meet. Just like in real life!

Oh, so, in my ranting way, what I was getting at is this: check your product. Especially the older stuff. If it’s not up to scratch anymore, get rid of it and replace it with something that is.

Also, talk to your customers and ask what they think. You’ll learn more from your harshest critic than your most flattering supporter, if you’re really willing to hear what they say.

Posted in fuck you LL, humor

Cart Before the Horse

I was talking with himself yesterday about this.

Me: “So, rather than fixing the problems of viewer 2, or taking care of things people have been complaining about for years, they’re introducing this new feature. Doesn’t that sound, I don’t know, a bit…”
Him: “-Like Microsoft?”

I laughed heartily at that point. “Not how I was going to word it, but now that you mention it, yeah.”

Posted in fuck you LL, humor, rant

A Message from M Linden

Both Clover and I received the following email yesterday:

A Message from M Linden


Yesterday was a challenging but historic and important day for Linden Lab. We undertook a strategic restructuring to strengthen our business and enable us to move faster and with more focus on the things that matter. While it will have important ramifications down the line for Second Life, rest assured that there are no fundamental changes planned to our experience or platform, and that both the company and the inworld economy remain in a very strong position.

Our decision to restructure the company was based on our feeling that we were moving too slowly on important strategic initiatives, so we have decided to consolidate software development in the US and combine our product and technology organizations into one. We have also streamlined customer support so that it can scale economically as we add users. These decisions resulted in significant job eliminations and this tends to be what press and bloggers focus on because of the human dimension. It is indeed difficult for us to see our colleagues leaving.

I am writing to you directly because I want you to know that Second Life – and Linden Lab itself – is in very good shape. As a company, Linden Lab remains financially very stable. Our balance sheet is strong and we are well-capitalized. We will close this year with record revenue and hopefully record users, and – with your help – record user-to-user transactions and record landmass. In May, we recorded more than 1 million logged-in Residents, 37 million user hours, US$52.8 million in user-to-user transactions and 31,800 enabled regions. Second Life is sound.

As a platform for the world’s most robust virtual economy, Second Life remains as vibrant and healthy as ever. By bringing new people to Second Life, and by increasing the ways in which people can interact with the world and with the people, places, and things within it, we are paving the way for more growth. We remain committed to supporting and improving the SL Marketplace, to pushing forward on IP protection, and to growing the number of Residents that participate in the inworld economy.

It is during times like this that partnerships are tested and I – as CEO – want you to know that we value our partnership with you and that Second Life and Linden Lab are solid. This kind of transition is difficult for any company, but it need not be difficult for our customers. Our restructuring leaves Linden Lab in a stronger position; Second Life remains the creative and inspiring platform it always has been.

Best regards,

M Linden

Posted in business in SL, Clover's Kitchen, day-to-day, fuck you LL, out of character, rant, Shopping!

“For shoppers, it will be business as usual as well.”

What in the name of cream cheese is that loud, shrill, beeping sound? Oh wait, I think I know what that is…

So, have ya heard yet? If you didn’t, here’s the rundown:

Today, we are pleased to announce the upcoming launch of a completely redesigned web-based shopping experience for Second Life, set to release in beta this summer, called Second Life Marketplace. Our goal is to continue to improve upon the work we’ve been doing on XstreetSL and provide an easy, enjoyable and more intuitive site for shoppers, which in turn will benefit Second Life merchants through the opportunity for increased traffic and sales.

–Pink Linden, May 3, here.
Continue reading ““For shoppers, it will be business as usual as well.””

Posted in day-to-day, fuck you LL, OpenLife, rant, relationships

Yeah, it’s kind of like that.

Say you have a relationship with someone for like a year and a half and you keep putting up with their crap until one day you say, enough is enough, I’m breaking up with you. So, you break up with them, and you start seeing someone else like right away. And there’s a bit of a honeymoon phase but soon you realize that even though the rebound person is really nice and sweet and all, you’re just not feeling it. No fault of theirs; you’re just not that into them. Meanwhile your ex keeps calling and promising to change and so you give in and see them for a cup of coffee. And before too long you start remembering all the things you miss about your ex and despite all your best judgment you start seeing them again. But then before too long, your ex starts doing the stuff that really used to piss you off before.

Seriously, SL. Stop fucking crashing.

Posted in business in SL, day-to-day, fuck you LL, rant

Innovative ways to take our money

Recently I got an email from Linden Lab, inviting me to take part in a merchant-related survey. You may have gotten one yourself. They ask for your opinion on four different proposed “services”, which are in fact thinly-veiled ideas for making even more money off its residents.

First, the vendors. They propose providing merchants with “free” vendors, which enable automatic updates to Xstreet. And after you switch ALL your products into vendors of questionable security (after all, we’ve seen how well they enforce copyright protection), they take 10-15% of your sales in said vendors.

How about no?

Oh but we’re not done, not by a long shot.
Continue reading “Innovative ways to take our money”

Posted in day-to-day, fuck you LL, openSpace, out of character, rant

What’s the reason really?

A few days ago, I asked the empty air what LL’s real motivation is for their decision to pack up “adult” material and move it to a virtual red-light district.

According to an article posted in today’s TechDirt, Linden Lab thinks sex is what’s keeping the businesses out of Second Life. So while some may speculate about an imminent merge with the Teen Grid, TechDirt says in not so many words that it’s the economy, stupid.

Catherine Linden was quick to reply to the post, citing IBM’s saving hundreds of thousands in business costs by holding meetings and events in SL. She also sent a link to an article stating that last year, people spent over $360 million in Second Life (yeah, and how much of that was lost in the OpenSpace fiasco, she wondered aloud?). The article she references isn’t itself very revealing; it’s mostly “Mark Kingdon says”. She says, however, that said article is evidence that the SL economy is very strong.
Continue reading “What’s the reason really?”