Posted in tutorial

A Faster Way to Program Your Fireworks

So if you’re a pyromaniac– er, pyrotechnician in Second Life, like me, then surely you’re familiar with the DeCuir programmable launchers. They are, and rightly so, an industry standard for blowing things up artfully.

But, if you want to program your own show, it can get a bit time-consuming. You click “queue”. Wait for the menu. Scroll from page to page. Select your effect. Wait for another menu to load to select your delay, and so on. With the Big Night drawing ever closer, you want a quick and easy way to program those notecards to put in your HUD for the show.

Well today, after rigorous testing and observation, I’ve figured out that way. I’ve cracked the code that probably many before me also have, but I’m actually going to tell you how it works.

All the coding in your fireworks show consists of eight-digit lines. Crack the code and then you can cut out the menus and go straight to programming!

First two digits: Which Launcher.

It always begins with the number “5”, you’ve probably noticed. “51” means “Launcher 1”, “52” means “Launcher 2”, “53” means “Launcher 3”, and so on.

There is no shortcut for “queue in all”. You’ll have to do each launcher individually.

Third and Fourth Digits: What Effect.

This was the part that took some doing to find. Here’s the list:

  • 01 – Basic Particle
  • 02 – Radar
  • 03 – Rainstorm
  • 04 – Laser Beam
  • 05 – RL
  • 06 – Butterfly Wing
  • 07 – Exploding Spiral
  • 08 – 8x RL
  • 09 – Particle Star
  • 10 – Particle Flag
  • 11 – Flags/Image from smoke
  • 12 – Basic Smoke
  • 13 – Spiraling Snake
  • 14 – Exploding Vortex
  • 16 – Spider
  • 17 – Big Spider
  • 18 – Gandalf
  • 19 – Crossette
  • 20 – Time Burn
  • 31 – Smile
  • 32 – Heart
  • 33 – Starburst
  • 34 – Chicken
  • 35 – Palm

Fifth and Sixth Digits: Altitude in Meters.

Pretty self-explanatory.

Final Two Digits: Fuse (delay) in Seconds.

Also pretty self-explanatory.

Now that I know these, I can listen to my music, mark down the times that I want key effects on one text file, then open up another text file and program the effects right then. I don’t even have to be inworld.

I hope you find this a huge timesaver and have a happy Fourth!




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