Posted in building, day-to-day, Making your prims count, photos, tutorial

Make Your Prims Count Part 4: Artworks and Signage

Welcome once again to another in a series of blog posts for helping you make your prims go further in your home, club, or shop. My pub, when it was first built, had very few prims available (all of 116!) and so I had to make each one count. But what about signs, posters, neon, and all those little bits of “flair” that make a pub a pub? Sure, you can just put one poster to a prim and put them on your walls, but believe me, those prims add up FAST. So I’ve got a few ideas for cutting your prim usage in half (and possibly even more!) for signage and artworks.
Continue reading “Make Your Prims Count Part 4: Artworks and Signage”

Posted in Uncategorized

Abort, Retry, Fail?

I think my creativity has taken a bit of a crash. Clover, for example, hasn’t made anything new in weeks and when I log her on I can’t think of a thing to do.

I feel a bit like it’s shorted out. Like it’s a Blue Screen of Death.

Like I need to take some time to reboot.

Posted in day-to-day

Holy crap, I thought it was just a rumor!

Returning to the Lab
Posted by Philip Linden on Jun 24, 2010 9:04:47 AM
Mark Kingdon is going to step down as CEO, and I am going to return as interim CEO, working side-by-side with former CFO Bob Komin, who is being promoted to COO.

This is a big, tough change but one the board of directors and management team deeply believes in. We owe Mark great thanks for the many things we’ve accomplished in these last two years — most notably a great improvement in the stability of Second Life, and also the hiring and nurturing of a strong team of new leaders who are now ready to do some amazing work together.

Our thinking as a team is that my returning to the CEO job now can bring a product and technology focus that will help rapidly improve Second Life. We need to simplify and focus our product priorities — concentrating all our capabilities on making Second Life easier to use and better for the core experiences that it is delivering today. I think that I can be a great help and a strong leader in that process.

It is an honor to have a chance to help more directly again, and I come to this mission with energy, excitement, and an open mind about what we need and how we need to do it. I want to see Second Life continue to grow, amaze, and change the world. It’s what gets me up in the morning. Despite the challenges of such a big change, I am happy to be drafting this blog post while sitting in our San Francisco office, surrounded by the many Lindens who have made it all possible.

More to come, as soon as we all get settled and figure out how best to work together!

Posted in rant

Fundraiser Follow-Up

The virtual fundraiser last Wednesday was a huge success. I sent in a cash out Ls order totalling $161.65 which went into my PayPal account today.

And, doesn’t appear take PayPal. I took for granted that they would. So now I have $161.65 sitting in limbo.

This is a cause that’s unspeakably dear to my heart. I haven’t got the money of my own to make regular donations to it, so I came up with a way to raise enough money, by way of Second Life. The only options for donation are credit card (more on that in a bit) or giving my checking account number and bank routing number. Call me a dinosaur, but I don’t feel safe putting my checking account number and bank routing number online. I could withdraw the amount from PayPal into a checking account; taking an additional 3 or 4 days for a transaction to clear, co-mingling the funds with my own money, and paying a fee to PayPal; then use my debit card online. I could buy stuff from their store, sending a good portion of funds that would have gone to their General Fund to be soaked up by shipping and print costs.

So, I don’t know where to go from here. I’m open to suggestions, and no, embezzling is not an option.

Posted in building, Making your prims count, photos, prim torture, tutorial

Make Your Prims Count Part 3: Tables

Welcome once again to the third in a series on prim efficiency in building. These tutorials are geared especially to beginner-/intermediate-level builders; I try to make them as easy-to-follow as I can, but if you have any questions, please don’t hesitate to ask them. Let me know what you think, and show them to your friends!

OK, so, today I’ve got a handful of low prim table ideas. If you make a simple table with four legs, you’re using five prims already. Never mind if you want any kind of detail. These tables, however, have no more than two prims apiece. They don’t need any scripting–we’ll leave that to the chairs, later on–so they should be pretty simple.
Continue reading “Make Your Prims Count Part 3: Tables”

Posted in building, Making your prims count, photos, prim torture, tutorial

Make Your Prims Count Part 2: Lighting

Welcome to my second post on ways to cut back on prim use for your home, shop, or club. Today I’m going to do a bit on lighting. It’s kind of surprising how prim-intensive lighting can get, especially in objects like candles and torches. I once saw a wall torch with twenty-two prims, and can’t for the life of me figure out how they can even get that many on there! I own a taper candle in a holder, a gift from a friend, which has 8 prims. And so today I’m going to show you how to take a huge bite out of your prim usage, as well as show you some of the basics of lighting.
Continue reading “Make Your Prims Count Part 2: Lighting”

Posted in fuck you LL, humor

Cart Before the Horse

I was talking with himself yesterday about this.

Me: “So, rather than fixing the problems of viewer 2, or taking care of things people have been complaining about for years, they’re introducing this new feature. Doesn’t that sound, I don’t know, a bit…”
Him: “-Like Microsoft?”

I laughed heartily at that point. “Not how I was going to word it, but now that you mention it, yeah.”

Posted in fuck you LL, humor, rant

A Message from M Linden

Both Clover and I received the following email yesterday:

A Message from M Linden


Yesterday was a challenging but historic and important day for Linden Lab. We undertook a strategic restructuring to strengthen our business and enable us to move faster and with more focus on the things that matter. While it will have important ramifications down the line for Second Life, rest assured that there are no fundamental changes planned to our experience or platform, and that both the company and the inworld economy remain in a very strong position.

Our decision to restructure the company was based on our feeling that we were moving too slowly on important strategic initiatives, so we have decided to consolidate software development in the US and combine our product and technology organizations into one. We have also streamlined customer support so that it can scale economically as we add users. These decisions resulted in significant job eliminations and this tends to be what press and bloggers focus on because of the human dimension. It is indeed difficult for us to see our colleagues leaving.

I am writing to you directly because I want you to know that Second Life – and Linden Lab itself – is in very good shape. As a company, Linden Lab remains financially very stable. Our balance sheet is strong and we are well-capitalized. We will close this year with record revenue and hopefully record users, and – with your help – record user-to-user transactions and record landmass. In May, we recorded more than 1 million logged-in Residents, 37 million user hours, US$52.8 million in user-to-user transactions and 31,800 enabled regions. Second Life is sound.

As a platform for the world’s most robust virtual economy, Second Life remains as vibrant and healthy as ever. By bringing new people to Second Life, and by increasing the ways in which people can interact with the world and with the people, places, and things within it, we are paving the way for more growth. We remain committed to supporting and improving the SL Marketplace, to pushing forward on IP protection, and to growing the number of Residents that participate in the inworld economy.

It is during times like this that partnerships are tested and I – as CEO – want you to know that we value our partnership with you and that Second Life and Linden Lab are solid. This kind of transition is difficult for any company, but it need not be difficult for our customers. Our restructuring leaves Linden Lab in a stronger position; Second Life remains the creative and inspiring platform it always has been.

Best regards,

M Linden