When one first arrives at Quaddryl– or any of the Cairwynne Estate sims– one’s first impression may be, “So what is there to do/see here?” They soon become aware that the beauty of these sims (whether it be the rain-soaked loneliness of Crucible, or the forgotten secrets of Templum Ex Obscurum, or the drowsy late-afternoon beauty of Quaddryl) lies in their subtlety, in the interesting little touches here and there that just wait to be discovered.
Quaddryl has the feel of a late August/early September afternoon, in some secret grove and meadow unmarred by the busy hands of humankind. And yet, among its overgrown orchards, thick plume grass, and lazily floating dandelion fluff, occasional small touches of “civilization” appear.
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A few candles floating on a river, or a lantern of stylized vines and lotus blossoms near a clearing, blend in enough with the landscape enough to not be jarring; yet they stand out enough to make one wonder how they got there.
The light at Quaddryl appears to be permanently set at “sunset”, which is truly the best way to experience the sights and sounds of the sim. You get a real feeling of being near the end: the end of the day, the end of summer, even the end of youth (but then again I’m 314…).
Visible in the hazy skies were a few floating gazebos, suspended in mid-air above the central valley basin. They contained slow-dancing poseballs, making this a great place to bring a date. Even with my fear of heights, I felt secure surrounded by the wall and pillars of the gazebo.